This game immerses children in present-day New York City — 500 square blocks, stretching from Wall Street to Chinatown, Greenwich Village, the United Nations headquarters, and Harlem. The game rewards children for how effectively they role play the killing of those who resist becoming a born again Christian. The game also offers players the opportunity to switch sides and fight for the army of the AntiChrist, releasing cloven-hoofed demons who feast on conservative Christians and their panicked proselytes (who taste a lot like Christian).
Is this paramilitary mission simulator for children anything other than prejudice and bigotry using religion as an organizing tool to get people in a violent frame of mind? The dialogue includes people saying, “Praise the Lord,” as they blow infidels away.
The article focuses on the disturbing eliminationist elements in the game, but I think any game that lets you play as the Antichrist can’t be all bad. I can just imagine playing this game as Team Evil, cackling madly as I unleash my demonic horde. Sounds like fun!
More seriously, I’m never quite sure how I feel about games like this (or the similar jihadi video games that show up in the Middle East). The usual worry is that the eliminationist scenario and dehumanized opponents will make the player more inclined to real-world violence. But the counter-argument is that video games provide an outlet for political frustration and revenge fantasies, and hence reduce the amount of real-world violence. I’m not thoroughly convinced by either argument: really this is a drop in the bucket compared to the amount of paranoid and apocalyptic rhetoric in the conservative Christian subculture that comprises Left Behind‘s target audience, and thus is merely a symptom of a larger problem.