I usually name a favorite book, movie, and game of the year. This year none of the books I read were recent enough to qualify, so I’ll just do the other two:
2006 Movie of the Year: Brick
There wasn’t a standout film in this category, but I think Brick was my favorite of what I saw this year. (There are many reportedly excellent movies that I haven’t seen yet as well, such as The Departed.) Brick puts a classic detective noir in a high school setting, and does an excellent job of blending the two genres, much as Buffy did with horror. (The movie is definitely influenced by Buffy and works in a subtle but unmistakeable reference.) All the elements of the classic noir movies are present, from the convoluted plot to the familiar character archetypes to the eerie soundtrack. The juxtaposition with high school students is sometimes funny, sometimes striking, but never cheesy or over-the-top.
2006 Game of the Year: Valkyrie Profile 2: Silmeria
I didn’t play a large number of video games this year, but there was a clear winner, the sequel to one of my all-time favorite games. The original Valkryrie Profile was a great dungeon crawler with beautiful visuals and complex and interesting characters. It only suffered from somewhat repetitive combat, which was completely reworked in the sequel to one of the most interesting and engaging systems I’ve ever seen in an RPG. The signature side-scrolling dungeons (hence “Profile”) were preserved with a couple new twists—the ability to switch places with monsters, and sealstones that alter the mechanics—that gave the puzzles more depth. Overall I found the gameplay addictive in a way that I hadn’t seen in years, and the only flaws I found are by comparison to the original Valkyrie Profile (mainly in the aesthetics and the character development).
Later this weekend, I’ll post my favorite albums of the year.